Category: Operations

Brake Tests

For some time I’ve been trying to come up with a way to simulate brake tests above and beyond just “waiting a bit”.  I wanted some form of interactive device that wasn’t too gimmicky.  Enter the iPad and a free app called Timer +.  Timer + allows you to input an infinite number of tasks […]

A One Turnout Layout

A layout with only one turnout?  One that offers diverse, hour long operating sessions without ‘make work’ complexity?   A layout that could be built in two weekends and then morph into something that provides several years worth of craftsman projects?   A gimmick?  Absolutely not.  It’s all a matter of selecting the right theme, understanding prototype […]

Crossing Flashers Explained

I’ve never understood crossing flasher behavior in industrial settings.  Regardless of location when a train approaches a crossing at speed, industrial or main line, the behavior is simple enough.  A predetermined time/distance away the lights activate and the gates drop.  After the train passes a few moments later everything resets to normal.  Not so during […]

Locks

 In modern times at least, railroads lock everything.  Switches, gates, derails you name it, nothing happens without the conductor reaching for the keychain first.  To have a model railroad where opening things is as simple as an  instantaneous flip of a toggle strays from the pace of the real world.   I’ve written before that it […]