Model Railroad Blog

Learning to “See” Visual Landmines

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In the last post, I discussed developing an eye for “the typical” when it comes to structure selection and then applying a heavy dose of it.  The shot above is of a small LPG facility.  Compact, easy to model, an industry that just looks appropriate in most settings, it’s an ideal subject.  Purchase the Walthers kit, assemble, paint, plop on the layout.  Easy enough right? Not really.   A major part of effective modeling is learning to really “see” what characterizes a structure and quickly identify things that could go wrong.  By going “wrong” I mean modeling approaches that botch the desired look.  Material selection is a major aspect of effective modeling and the beauty of it is that the more appropriate materials aren’t really harder to work with than the ones that don’t work visually.  Let’s break the above photo down as an example.

  1.  The unloading platform.   There are two challenges here.  First, the structure has very fine elements.  To make matters worse, it’s white which means that if we use oversize parts (and most plastic platform parts are grossly oversized)  they will really stand out.    Paint the oversize parts white and the problem is accentuated.  The solution: Instead of using  plastic parts for the platforms, utilize components from Walthers etched brass stairway and platform kit part number 2939.
  2. The chainlink fence.  I’ve written about this before.  Most commercial fencing kits are oversize and the modeler is behind the eightball before they even start.  Next, modelers have a tendency to paint their fencing silver which is both unrealistic and draws attention to the already deficient oversized part. The solution.  First, you need something with a finer mesh.  Second, you need to tone down the color.  Note how the fence in the photo is a muddy brownish gray and not remotely close to silver?  Solution: Use the BLMA etched fencing, hit it with Dullcote, and give it an airbrush or paint brush of India ink/alcohol to tone the color down.
  3. Grass.  Even though this shot is in Florida, note that the grass is beige, not green.  Solution: Apply a light layer of Heki “Prairie Grass” for the vegetation.
  4. Soil.  Note the lack of uniformity of color and grade.  You have a base layer of grayish beige “fines” with a sprinkling of coarser, dark gravel on top.  If you just reach for the closest bottle of Woodland Scenics uniform ballast and sprinkle it about, you won’t match what you see in the photo.  Solution: Locate a suitable product for the fines such as those from Arizona Rock and Mineral and apply with a sifter (not by pouring from a cup). When dry, lightly sprinkle on a layer of darker ballast.

Identifying problem areas early, and substituting more appropriate parts, doesn’t really change the construction difficulty at all but will result in a dramatically better-looking model.

Choosing Your Industries

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Realism is enhanced when we model industry types that are found with the most frequency. Clockwise from upper left: LPG, scrap metal, team, plastics or warehouse.

Over time, our brain subconsciously registers the most commonly found rail side features whether it be through photos or personal railfanning experience. It expects to see certain elements in certain frequencies. When we look at our layouts, if the eye doesn’t see what it expects to see, subconsciously something seems off and it can be difficult to pinpoint why. The “off” part is typically not picking representative industries, placing our structures too closely together, or not painting them the most commonly found colors.

There are exceptions to everything but there are specific industries that are almost always found in any rail served environment. Particularly if you are freelancing or proto-freelancing the more we can stick to the norm in our industry selection the better the layout will look. To an extent, this is era specific. If you model the steam to diesel transition era, Sanborn maps will show that almost every town had: a timber unloading ramp serving as a team track, a lumber dealer, and a fuel (coal or heating oil) dealer. In the modern era, you certainly have the leviathan industries such as coal, chemicals, auto rack unloading, grain elevators, and ports but these can be hard to model given our space limitations. As you move into the urban areas though, modern era industries include a heavy dose of: LPG facilities, scrap metal, warehouses or plastics facilities, and the timeless team track.

When designing your layout, the vast majority of your industries should be those that are most commonly found in the real world.

Finally, a note on color. As you look at the photos note the preponderance of white and grays. More than half of your structures should be colored accordingly. Note the amount of dead vegetation. A heavy dose of your rail side vegetation should be beige, not green.

Model the ordinary, not the extraordinary, that’s the key to realism.

Nothing Is Black or White

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The subjects we model are out in the elements.  They are ravaged by the weather which takes it’s toll and does so quickly.  The end result is a color spectrum that will always drift towards center. Darks fade and light colors shift to gray.   Although, at first glance, subjects may appear to be pure black or pure white, they very rarely are.  They’re charcoal and light gray.

Shades

Photo editing software has a tool called an eyedropper which, when you use it to click on an area, will show you exactly what color it is.  I’ve illustrated this in the shot above where you can see the true colors of the crossbucks and signal face.

Black

Instead of pure black, use Rustoleum Dark Gray primer.  If you want to step to an even lighter gray, try Rustoleum Painters Touch 2x Ultra Cover Flat Gray Primer #249088.

White

Instead of pure white, try Model Master “Light Gray” #4765.  If you’re using rattle cans, lay down an initial layer of Rustoleum Light Gray Primer and then lightly fog on a layer of Flat White.  The underlying gray will show through and tone down the brilliance of the white.