It’s a common modeling problem. We’re trying to model something we see on the prototype and the only part available is grossly out of scale. The problem compounds if the part in question is something we see every day. Do we omit the part? Do we include the crude “soap carving” so we can say […]
Category: Construction
Pavement
Added pavement for the area surrounding Modern Pattern and Foundry. Much of this will be covered by the structure but a few alleys and parking areas will be visible. Here’s the base image for anybody that wants to use it.
Simulating Metal Surfaces
My attention of late has been on the Sweetener Products structure. One of the signature features of corn syrup facilities is the preponderance of metallic vents and piping. The question then becomes, how do you make plastic look like metal? Simply using silver paint, even traditional paints labeled as metallics, won’t work. They’re far too grainy and […]
Sweetener Products (February 13)
The next project is the structure for my largest industry, Sweetener Products. I’m doing a bit of a prototype stretch here as the Sweetener Products facility is actually located on the UP a few miles away and in a different type of structure. Call it plausible proto-freelancing. Throughout the LAJ a distinctive feature of many […]
Capturing A Sense of “Mass” (Feb.12)
Following my last blog on this subject Trevor Marshall was kind enough to point out Mike Confalone’s work with super weighting cars. In a post on the Model Railroad Hobbyist forums Mike wrote: “Bottom line, if you want really reliable operation, and more importantly, prototypical operation, you should consider adding a LOT more weight to […]