Category: Sound

Adding Audio Props to Operations

Pricom’s Dream Player Lite. When I’m running a solo op. session on my layout I try to visualize what the crew would be doing along the way. This encompasses things such as allowing time for the conductor to walk, setting car brake wheels, three step protection, etc. The question becomes, how do you represent some […]

Mixing It Up

With the discovery of Ed’s TrainCrew audio app., the next step was to see if I could overlay those sounds seamlessly on top of the locomotive audio  being fed from the under layout sound decoder to my wireless headphones.  Anticipating this need, awhile back I picked up an audio “mixer” from Pricom.  One side of […]

Audio “Props”

When it comes to simulating the multitude of tasks an actual switch crew performs, each modeler has to decide for themselves which methods add to the experience, which are simply mind numbingly boring, and which just feel moronic.  These tasks, which include things like setting brake wheels, throwing out fusee’s, three step procedures, opening industry gates, […]

Layout Sound

Topic: Model Railroad Sound Hierarchy, Vantage Point, and Why We Are Approaching the Whole Shebang the Wrong Way   There are two reasons we build model railroads, the satisfaction of assembly and the desire to be transported, transported to a time, place, or operational system that evokes strong emotions.  The better our modeling, the more […]