Model Railroad Blog

Layout Sound

Topic: Model Railroad Sound

Hierarchy, Vantage Point, and Why We Are Approaching the Whole Shebang the Wrong Way

 

There are two reasons we build model railroads, the satisfaction of assembly and the desire to be transported, transported to a time, place, or operational system that evokes strong emotions.  The better our modeling, the more effective we are at immersing ourselves in our miniature world.  The nature of railroading is such that sound is a major player in this quest.   This is particularly apparent when rail fanning where the sound is so distinctive and overpowering that it becomes the dominant sensory experience.   Sound isn’t an afterthought, an accessory tacked on at the last moment in the same manner you might treat carpeting for the layout room .   Modelers tend to view it that way though, either they ‘have sound’ or they don’t with no real thought or care as to the acoustic quality.

Sound Hierarchy

Good modelers are taught that the key to realism is to model the ordinary.  Model the typical.   It’s the best advice you can be given.  The same applies to sound.  You don’t model the acoustic trick of the month, you model the dominant sounds and  ideally you model them to your utmost ability given the confines of current technology.  Realistic sound is not a cacophony of birds, sawmills, car horns, waterfalls etc.  Taking that approach is analogous to the layout with the band in the square, carousel, pier, and coal mine jammed into a spaghetti bowl four by eight.  Prototypical sound is essentially the sound of a prime mover occasionally interrupted by flange squeal, the horn, and the bell.   Even if there are other sounds in the vicinity, the primer mover unloads so much audio power that everything else is drowned out and become irrelevant anyway.

We need to look at the sound spectrum from a different point of view.  Not all sounds are of equal value or importance.  They aren’t, some are much more important.  By far and away the sound of the locomotive prime mover is at the top of the list.  A distance second would be the horn, bell, crew radio chatter and perhaps flange squeal.   It’s not a game of how many sounds your system can produce,  it’s a game of how well your system can reproduce the dominant sound, the prime mover.  In fact, you could live with less fidelity from the horn, bell, etc.   Prime movers require bass and we need a system, a method that can deliver it effectively.   Note that I said method, not decoder.

Vantage Point

The second area that needs a hard look is the vantage point we have when experiencing sound.   The time we are most focused on prototype operations and experiencing sound is when we are rail fanning (in person or via video).  In this instance we are generally within a hundred feet of the prime mover, stationary, not circling overhead in a helicopter.  And this is critical,  nine times out of ten we hear one train and one train only.  We don’t hear our train plus trains and locomotive in the neighboring cities.   Even if there is another train nearby, the one closest to us is so loud it drowns the others out.  The point is this, hearing the sounds of locomotives in multiple trains in multiple locations is very unrealistic.  On layouts where there is a problem of too much sound in close proximity the owner will combat the issue by turning the sound of his locomotives down very low.  To me this sort of defeats the purpose.  Now we have a problem.  We want to model one of two perspectives, a rail fan within a hundred feet of the track or a member of the crew working in or near the equipment.   On board speakers simply don’t do that.

We’re approaching the whole shebang the wrong way.

When sound first came out it seems that without so much as a second thought a delivery system was selected using onboard locomotive speakers.  Nobody questioned it then and nobody questions it now.  I question it because frankly onboard speakers simply can’t deliver the same sound experience as other methods.   Under table speakers are a step in the right direction but there is a big problem there and it’s sound direction.  It becomes very apparent that the sound and locomotive are in two different places.

When it comes to layout types,  large, multi-train/multi-operator layouts are the most well known.  However, on a national basis they aren’t the most prevalent.  The most common situation is the person that operates by themselves or one or two others the vast majority of the time.  Given that’s the case, maybe we should target the most common layout type and operating situation when it comes to sound.

 

Headphones

The more I play around with headphone sound the more I’m convinced it’s the way to go for most situations in terms of acoustic quality and the vantage point issue (they aren’t practical for the large layout with frequent op. sessions with numerous attendees).   When compared to onboard speakers, high quality headphones are in a different world when it comes to quality .  In addition, the wrap around/cupping effect of headphones produces a much less compromised path to the ear drum than going through a plastic locomotive shell, through the air, and then to your ear.  The directionality problem is solved because the sound goes with you as you walk.

Until recently, I viewed the sense of isolation as the biggest drawback with headphones.  You can’t hear anything else.  It’s you and the prime mover.  You can’t hear your crew, you can’t hear your guests, and you can’t hear your wife yelling downstairs that it’s time to visit the mother in law (drawback or blessing, you decide).

There’s a solution to the isolation problem and I think it will be a game changer.  It’s called a mixer.  By inserting a mixer before the headphones other sounds can be ‘mixed’ in.  Crew radios are one big example of something that could be cut in and heard through the headphones.  That solves the isolation problem as everybody with headphones hears the show.  Headphones aren’t cheap but we need to be realistic.  How often will you need more than one?  Four times a year? Six?  Even then it would probably on be one or two extra people.

Another advantage of headphone sound, if we ever move in that direction, is that we are no longer confined to the small space inside an engine shell for the components.  Going off board means we have space for larger, higher quality audio components such as amplifiers.  Instead of sound decoders we could have dedicated sound processors.  Going this direction would be an economic boon to the sound decoder manufactures.

Fighting Gravity

Gravity

Fighting gravity.  In modeling terms it’s the subconscious, omnipresent, urge for order and uniformity.  We can get away with it when modeling man made features such as structures, roads, and rolling stock.  We can’t get away with it when comes to scenery.  If we can’t overcome this innate urge, our results will indeed look like something man made, a park, a lawn, or a golf course.  This was recently brought home to me when I was putting some vegetation in front of a backdrop.  When I was done, I took a step back, and  the results simply weren’t convincing.  The trees we fairly close in height, shape, texture, and spacing.  I had to force myself to go back, fight the gravitational pull of the need for order, and break things up.  I was surprised how hard it was.

Overcoming this natural tendency requires two steps.  First, we need to be aware of it.  Second, we need to train ourselves to be a good observer and work from photos.  Take a look at the image above and make note of some of the signature features we should try to incorporate.

  • The stream isn’t straight but rather a series of S curves.  On the outer side of the curve the bank is undercut, on the inner side debris accumulates
  • The tree trunk diameters vary greatly
  • The tree spacing isn’t uniform (as modelers this something often overlooked)
  • The stream depth is very shallow with the stones on the bottom clearly visible.
  • Although it’s winter, green patches still exist and provide striking color contrasts
  • The wash has produced a shallow rock island on the inside of the S curve
  • Branch debris is everywhere
  • Underbrush and brambles are everywhere
  • Exposed roots show where trees have fallen over (scale tree roots can be modeled by uprooting the grass or English ivy in your lawn)
  • The soil colors vary.

Fighting gravity and adding the natural chaos found in nature will make a dramatic improvement in our scenery results.

Gravity 2

LAJ Update

Los Angeles-Junction-Railway-Trackplan

It’s been a productive month on the LAJ layout.  Progress being: made a visit to the actual site in Vernon, solved the lighting problem, finalized and tightened up the track plan, laid all the track (half of which is permanent), wired in the track and activated the control system.

The LAJ is proto freelance.  It draws heavily on the lead to Federal Cold Storage but doesn’t model it exactly.  Freelancing has the advantage of giving some flexibility but you need to choose your elements carefully so as to capture the flavor of the area and not give the impression that you “cherry picked” .  You do cherry pick, you just don’t want to be obvious about it.  All of the structures and industries are either on the lead or within a mile or so.  Sabor Hispano is a small food processor that used to take an occasional car.  On my visit a few weeks ago it was clear it is no longer rail served but I’ll bend the rules a bit and assume it still takes a car now and then.  .  Federal Cold Storage is no longer rail served but is an iconic structure on the skyline.  General Mills is the major customer on this lead.  The problem is grain hoppers aren’t really car spot dependent so you lose some operational interest.  I needed to find a replacement industry that would be more interesting to switch out.

I spent considerable time deciding what to select as the major industry.  The answer ended up being Sweetener Products, a corn syrup processor  located about a mile away and served by the UP.  The advantage of a corn syrup facility is that it is highly dependent upon car spots since each grade of syrup needs to be placed at the appropriate discharge hose.  In the plan above the numbers 55, 200, and 300 indicate the syrup grades.  I also like the fact that the 17,600 gallon cars are typically an understated uniform flat black, an appearance that just “looks right” for what I’m trying to accomplish.  The cars are also pretty short which also helps.  In the plan above an incoming train will have five cars of various grades that will need to be sorted. The areas blocked in red to can be used to that end.  Once the cars are sorted a grand pull is performed removing the empties and then spotting the loads.  The slot between the Sweetener Products gate and Everett Avenue can serve team track duty thus adding one more industry.

I tend to take a time oriented approach to design.  It will easily take forty five minutes to work Sweetener Products which is about as long as I car to run most days.  The layout will be fairly detailed so should keep me pretty busy for at least a few years.  Again, two years is a good chunk of time, and a lot of play value per square foot.

SwProds1

The photo above is of Sweetener Products in Vernon.  I like the understated look and short length of the cars as well as the fact that they are car spot dependent.  For the actual structure on my layout I plan to get away from the totally modern steel look and go with a slightly older brick.

LAJ Lighting

IMG_5942

“You can never be too rich, too thin,…….or have too many lumens” Wallis Simpson.

Coming up with a method of lighting the LAJ proved to be more challenging than expected. Since this was in a finished room, with decorative track lighting already in place, the biggest obstacle was coming up with something that would bath the layout in light and yet be unobtrusive enough as to not compete with the other fixture The way my home was built, installing recessed can lights wasn’t an option due to the difficulty in running the power feeds.  After literally months of head scratching, a trip to The Home Depot turned up the solution; high quality, ultra thin, high power, LED strips by Lithonia. I bet they sell these lights everywhere but because I didn’t know exactly what I was looking for, I kept missing it! It’s amazing what they’re coming out with these days as far as lighting options go. Although light in weight, it’s an awkward size, so if you’re thinking of putting one of these in, I would recommend having help.  The specs. of these units are also pretty impressive:

  • They put out a whopping 3200 lumens per fixture!
  • Color temperature is a warm 3,000 degrees
  • Power consumption is a low 36 watts
  • They are “linkable” meaning you can string them end to end.
  • The design is very thin and clean making them suitable for living areas
  • They are surface mount and power is fed in via a plug in chord. Each unit also has an on/off switch